Start with the right workspace
Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.
Create scene models in Blender and import them into Unity. Add effects with VFX Graph and light the scene so the models and effects read clearly together.

About this example
A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.
Adapted from the author’s public project description.
Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.
Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.
For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.
Previews belong to their respective creators. Check the original source and project license before reusing code or assets.