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Kimi K3Reference brief

Browser Counter-Strike-Inspired Game Built with Kimi K3

A tweet describing a single-HTML-file, Three.js browser shooter built with Kimi K3, including Dust2-style layout, weapons, AI bots, procedural audio, and round mechanics.

Created by FHILY👑View original source
Browser Counter-Strike-Inspired Game Built with Kimi K3

About this example

A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.

Kimi K3Three.jsbrowser gameCounter-Strike inspiredsingle HTML fileprocedural audioAI bots

The prompt

Built a Counter-Strike-inspired game in the browser with Kimi K3. One HTML file. Over 3,700 lines of code. No build step. It includes: 🔫 Dust2-inspired layout with tunnels, catwalk, and Long A 🎯 AK, AWP with scope, MP5, knife, and reload mechanics 🤖 10 AI bots that patrol, react to gunfire, and push your position 💥 Headshots, kill feed, and a 2-minute round system 🔊 Fully procedural audio with no sound files 🌐 Built with Three.js and PBR materials, running entirely in the browser

How to use this prompt

01

Start with the right workspace

Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.

02

Choose one thing to change

Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.

03

Give the scene its own assets

For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.

Previews belong to their respective creators. Check the original source and project license before reusing code or assets.