Start with the right workspace
Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.
Create a playable portrait crowd runner with math gates, real-time team-size changes, losses from obstacles, an end encounter determined by the number of survivors, three short routes, instant retry, and seeded input replay.

About this example
A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.
Build a playable portrait crowd runner called THE LAST GATE. Ensure the visible team size matches the actual number of characters; make obstacle losses have real consequences; determine the end encounter by the actual number of survivors; and deliver three short routes, instant retry, and seeded input replay. Do not fabricate a victory.
Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.
Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.
For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.
Previews belong to their respective creators. Check the original source and project license before reusing code or assets.