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GPT-6 AstraReference brief

Build THE LAST GATE: A Crowd Runner with Math Gates

Create a playable portrait crowd runner with math gates, real-time team-size changes, losses from obstacles, an end encounter determined by the number of survivors, three short routes, instant retry, and seeded input replay.

Created by MSBView original source
Build THE LAST GATE: A Crowd Runner with Math Gates

About this example

A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.

Creator notes

Build a playable portrait crowd runner called THE LAST GATE. Ensure the visible team size matches the actual number of characters; make obstacle losses have real consequences; determine the end encounter by the actual number of survivors; and deliver three short routes, instant retry, and seeded input replay. Do not fabricate a victory.

3D gamecrowd runnermath gatesportrait gameplayable gameinstant retryinput replayTHE LAST GATE

The prompt

Build THE LAST GATE Build THE LAST GATE: a playable portrait crowd runner with math gates. The visible team size must match the actual number of characters, obstacle losses must have real consequences, and the end encounter must be determined by the number of survivors. Deliver three short routes, instant retry, and seeded input replay. Do not fabricate a victory.

How to use this prompt

01

Start with the right workspace

Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.

02

Choose one thing to change

Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.

03

Give the scene its own assets

For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.

Previews belong to their respective creators. Check the original source and project license before reusing code or assets.