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GPT-6 AstraReference brief

GTA-inspired cartoon car chase workflow

A reusable workflow prompt for creating and animating a 12-second GTA-inspired cartoon car chase in Blender, then processing the shots with PixVerse Seedance 2.5.

Created by PixVerseView original source
GTA-inspired cartoon car chase workflow

About this example

A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.

Creator notes

Create a consistent driver, getaway car, pursuing car, and urban environment. Build gray Blender models and rigs, animate a three-shot car chase, render a 12-second Blender master, then process each shot separately in Seedance 2.5 while preserving motion, camera work, and designs. Deliver the editable .blend and both video versions.

Blender3D animationcar chasecartoonvehiclescharacter riggingurban environmentPixVerse

The prompt

Create an original GTA-inspired cartoon car chase using this workflow: Design: Define one main driver, one getaway car, one pursuing car, and one urban environment. Keep their designs consistent. Plan three 4-second shots: rear tracking pursuit, side tracking through a sharp turn, and a wide exit shot. Build in Blender: Create clean gray models and functional character and vehicle rigs. No textures or UV unwrapping are required. Animate and test: Animate the driver, steering, wheel rotation, vehicles, and cameras. Maintain coherent travel direction and vehicle order. Fix clipping, floating wheels, sliding tires, broken poses, and hands losing contact with the steering wheel. Render in Blender: Render frames 1–288 at 1280×720, 24 fps. Assemble actual Blender-rendered frames into a complete 12-second gray-model master. Export each shot separately and render matching gray stills as shape and composition references. Finish with [@PixVerse](plugin://pixverse@openai-curated-remote) Plugin: Use Seedance 2.5 at 720p, processing each shot separately. Use the Blender clips as motion references and the gray stills as shape references. Define a consistent cartoon color palette in the generation prompt. Preserve camera movement, action timing, character and vehicle designs, and vehicle count. Review and deliver: Inspect both complete videos for visual defects and continuity. Repair Blender issues and regenerate only failed Seedance shots, with at most two retries per shot. Deliver the editable .blend, the native 720p Blender gray-model video, the separately labeled 720p Seedance version, and a brief assessment of remaining limitations.

How to use this prompt

01

Start with the right workspace

Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.

02

Choose one thing to change

Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.

03

Give the scene its own assets

For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.

Previews belong to their respective creators. Check the original source and project license before reusing code or assets.