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Claude Fable 5.1Reference brief

Mechanically accurate water-mill village

A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.

Created by ミラ|未来のエンタメをつくるView original source
Mechanically accurate water-mill village

About this example

A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.

Source-derived brief; exact hidden prompt was not public

Claude Fable 5.1water millmechanical simulationThree.js

The prompt

Build a working Three.js water-mill village where the wheel drives gears, a cam and pestles at believable ratios, while villagers and environmental motion make the scene feel alive.

How to use this prompt

01

Start with the right workspace

Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.

02

Choose one thing to change

Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.

03

Give the scene its own assets

For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.

Previews belong to their respective creators. Check the original source and project license before reusing code or assets.