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Claude Opus 5Reference brief

Claude Opus 5 prompt for a modern AAA game remake

A reusable prompt for recreating a game from reference video with iterative sub-agents, visual review, and AAA-quality requirements.

Created by Rich · Atom Tan StudioView original source
Claude Opus 5 prompt for a modern AAA game remake

About this example

A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.

Claude Opus 5game remakeAAA qualitysub-agentsvisual reviewloopreference video

The prompt

Review this video https://t.co/I0i1uPfPtb and build a modern remake. It should be utterly perfect, visually beautiful, with every single thing done at AAA quality—from textures to physics to anything you could think of. Fan out sub-agents and have sub-agents tackle each one individually so that the game is utterly perfect. You should /loop on each item and have a separate sub-agent check it visually to ensure it looks triple A. That separate sub-agent should be a really harsh critic, and if it doesn't look triple A, it should keep going. Don't stop until each sub-agent is utterly wowed with the quality when compared with other games. Do this in whichever technology will provider the best result. /loop until it's utterly perfect.

How to use this prompt

01

Start with the right workspace

Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.

02

Choose one thing to change

Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.

03

Give the scene its own assets

For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.

Previews belong to their respective creators. Check the original source and project license before reusing code or assets.