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GPT-6 AstraReference brief

Zen Realm · Ancient Temple 3D Build Demo Video

This post shares a prompt for creating a video of the 3D construction process for the “Zen Realm · Ancient Temple” scene; the poster says the prompt came from a website.

Created by 火山哥🕊️View original source
Zen Realm · Ancient Temple 3D Build Demo Video

About this example

A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.

Shared by 火山哥. The post attributes the prompt to an external website; the original author and website have not been verified.

Creator notes

Create a 64-second square 3D construction demo video showing, from a 45° top-down orthographic view, the continuous build of a miniature Chinese ancient temple scene—from the floor plan and primary blockout forms through architectural details and roofs, environmental elements, PBR materials, lighting, and the final orbit shot. Render frame by frame with Three.js, then export a 30fps H.264 MP4 with FFmpeg.

Zen Realm · Ancient Temple3D construction demo videoThree.jsFFmpegChinese templePBR materials3D modelingConstruction process

The prompt

Create a complete 3D demonstration video showing the entire process of building “Zen Realm · Ancient Temple,” from design to finished scene, and deliver the final MP4. Visual requirements: 1080×1080 square format, a 45° top-down orthographic view, a miniature 2.5D cartoon-style 3D model, perfectly centered. Use a raised light-colored stone base, a solid teal-green background, soft refined textures, PBR materials, and gentle realistic lighting. The scene includes: a Chinese temple with double-eaved roofs, upturned glazed-tile eaves, teal-green roofs, golden ridgelines, vermilion columns, lattice doors and windows, a temple gate, a bell pavilion, an incense burner, stone lanterns, a stone-paved courtyard, pine trees, pink flowering trees, and a lotus pond. The title “禅境·古寺” appears at the top in bold, bright warm-white Chinese lettering. Video timeline, 64 seconds total: 0–8 seconds: Draw the floor plan stroke by stroke. 8–15 seconds: Raise the base and the buildings’ primary blockout forms. 15–24 seconds: Generate details such as columns, walls, doors, and windows. 24–32 seconds: Build the double-eaved roofs, tiles, and upturned corners. 32–41 seconds: Add the temple gate, courtyard, trees, and environmental details. 41–49 seconds: Gradually apply colors and PBR materials to the gray blockout. 49–54 seconds: Adjust the lighting, reflections, and soft shadows. 54–64 seconds: Slowly orbit around the finished scene, with subtle falling petals, incense smoke, and water ripples. Use real 3D geometry and show the construction process continuously in the same shot. Display only brief stage labels; do not use PowerPoint-style explanation slides or add narration. Use Three.js to generate the scene and animation, render frame by frame, then export a 30fps H.264 MP4 with FFmpeg. Check full playback, stage order, model integrity, and black frames.

How to use this prompt

01

Start with the right workspace

Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.

02

Choose one thing to change

Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.

03

Give the scene its own assets

For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.

Previews belong to their respective creators. Check the original source and project license before reusing code or assets.