Start with the right workspace
Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.
An OpenAI developer’s initial brief for Void Explorer, a browser-based 3D space exploration game. It requests a continuous journey from space through a planet’s atmosphere to the ground, with real-scale distances, Earth-sized planets, procedural terrain, and chunked rendering.

About this example
A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.
Build a playable 3D space exploration experience where every visible destination is reachable. Preserve real-scale distances while making travel practical through scale and speed. Let the player fly continuously from space into a planet’s atmosphere and down to the ground. Support planets as large as Earth with procedural terrain and a chunked renderer.
Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.
Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.
For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.
Previews belong to their respective creators. Check the original source and project license before reusing code or assets.