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Claude Fable 5Reference brief

Procedural Three.js Weapon Modeling Task for Claude Fable 5

A benchmark post that states the exact procedural Three.js tasks used across models: building an M4 Carbine, Glock 18C, and Steyr TMP.

Created by adityaView original source
Procedural Three.js Weapon Modeling Task for Claude Fable 5

About this example

A starting brief based on the creator's public project, not a verbatim original prompt. Your result will vary.

Claude Fable 5Three.jsprocedural modelingweapon build3D engineering task

The prompt

The Hype compared Claude Opus 5, Fable 5, GPT-5.6 Sol, and Kimi K3 on the exact same procedural Three.js engineering tasks Each model had to build: • M4 Carbine • Glock 18C • Steyr TMP

How to use this prompt

01

Start with the right workspace

Open your preferred coding assistant or 3D tool. Use the model shown on the example as a starting point, and check any linked project for setup instructions.

02

Choose one thing to change

Swap the subject, art style or setting. Keep the camera and interaction clear. Build a small version first, then refine one detail at a time.

03

Give the scene its own assets

For a custom character or prop, create a 3D model from a short object description or reference image, then bring it into your project.

Previews belong to their respective creators. Check the original source and project license before reusing code or assets.